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Commodore Sprite Maker
v1.4a

It will allow you to easily create Commodore Sprites, visually see what they would look like and Export them into your program using any of the Export option. Refer to the Help files for details on how to use each function.


Features:
* 256 Hi Res/Muti Colour Sprites.
* You can Flip, Invert, Copy, Merge sprites and more.
* Sprite Tracer to help with animation.
* Pin Board that will allow you to see what your sprites look like on a Commodore screen.
* Import: Action Replay Mk6 sprite save images, SEUCK sprite file, C64 .prg Generator.
* Export: Text file, SEQ file (my own personal creation), Action Replay Mk6, SEUCK, C64 .prg Generator.

Requirements:
Windows XP or Vista (32 or 64 Bit)
DirectX 9c

 

Free to Download CSM - 757Kb

Sprite Panel
Sprite Panel
Sprite View
Pin Board

 

Version History:

v1.4a - February 2011
Fix - For windows 7 sp1.

v1.4 - July 2010
Add - Copy sprite to clipboard in Assembler code.
Add - Input Sprite by Byte Numbers. (in Tool Menu)
Add - Some Shortcut for key function.

v1.3 - February 2009
Add - Import/Export for C64 .prg Generator
Change - A lot of backgrand code changing have been done.

v1.2 - September 2008
Add - Copy/Past to Windows clipboard.
Add - Colour 0/1 sync

v1.1 - February 2008
New Import and Export function added.

v1.0 - September 2007
First release of CSM.



Commodore Cheetah is made by Allen Monks © - Commodore Cheetah started on December 30 2000

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